Putting final animation touches on “Hurt Colors,” aka Hollow Point 104 (VR still below), inspired by a passage in Maggie Nelson’s Bluets. In January 2018, this VR drawing and two others from this series are proposed for the digital Sunset Billboards on the Sunset Strip here in LA, sponsored by Innovation Foundation and curated by Jessica […]
A subset of the Hollow Point series is my new Hurt Colors series. I’m building it in VR right now, and will post images soon. Here’s an analog study in the meantime. Hollow Point/Hurt Colors (Study 03) 20″ x 16″, graphite on paper, collage 2017 Photo credit: Gina Clyne
I am so grateful for the enthusiastic and adventurous crowd that showed up to Butcher Bird last night to experience Hollow Point, my analog and VR drawings in person! Special thanks to Luis Reyes and Butcher Bird Studios, Meera Kim of Arbor Entertainment, and Drive Studios for making it such a fantastic experience for everyone. […]
Very excited to be showing new VR drawings on September 10th, 2017 from 4-7 pm at Butcherbird Studios (in conjunction with just-down-the-street The Pit LA‘s opening): Hollow Point: a one-night VR exhibition at Butcher Bird Studios, sponsored by Butcher Bird Studios and Arbor Films, featuring new works by Nancy Baker Cahill
I’m very excited about this new direction in my work. Here is a new drawing with collage, Hollow Point 07, 42″ x 65″. Photography by Gina Clyne.
Had a great time last night sharing my VR work-in-progress, Hollow Point, at Butcherbird Studios. Pictured: me and Reggie Watts.
I will be showing one of my VR drawings (in progress) at this event tomorrow night at Butcherbird Studios, hosted by the ICA LA!
Drawing in 360 degrees, it turns out, can affect your analog experience. New analog series, hollow point, being born here.